Features: Random Box Zombies with heads Bonus Drops Pack-A-Punch Killstreaks
Random Box: The Random Box costs $950 to use. You basically get a Random Weapon. You cannot use it when having a Death Machine this is to stop the glitching of getting 3 or more guns.
Zombies: Zombies have heads and are enemy team models. Zombies do 50 damage per hit when hitting the zombie does a knifing animations. Zombies have animations. Zombies can move around the map without seeing you (note some maps are not supported yet bit I will finish them all in the final release. Zombies increase in health and numbers the higher the round is.
Killsteaks: At 50 kills is the Predator Missile At 75 You get a Random Killstreaks At 100 you get a Sentry Gun At 125 you get an Airstike (This fires 20mm, 40mm and 105mm rounds alternating between the 3) At 150 you get 4 Random Killstreaks At 175 you get a Sub Team (This spawns a helping bot witch has an SMG to help you) At 250 you get a Vision Restorer (This only works on some maps witch are dark this can also help resetting the nuke vision) At 275 you get a Super Airstrike (Is a normal airstrike accepts it fires much more much quicker and fires Stingers, Rpgs, and Javelins) At 300 you get an LMG Team (Basically a bot witch fires an LMG) At 400 you get an Overwatch (A Helicopter that spawns to help kill zombies is still a little bit buggy right now but I am working on some fixes) At 650 you get a Tactical Nuke (Basically ending the current round and killing all zombies Does not end game )
Maps Supported: Afghan Derail Estate Favela Highrise Invasion Karachi Quarry(Needs alot of fixing but still playable) Rundown Rust Scrapyard Skidrow Sub Base Terminal Underpass Wasteland Bailout Salvage Storm Carnival Strike Trailer Park Vacant Overgrown Crash ALL MAPS SUPPORTED
Current Version: V1.8.1 V1.8 Changes [spoiler:zs4oyrac]New Maps: Highrise High Hilton Top of a hotel with a pool. Highrise 2 The Twin Buildings Fit with Elevators and Ziplines. Fuel Overgrown Bailout Crash You now earn XP for killing zombies Better dedicated server support New Sounds Custom gun textures Zombies move without seeing you New box called the killstreak box allows you to buy a random killstreak for 200 bonus points. No more Mustang and Sally Finally Fixed the Revive System Buying Last Stand Pro and then using it and dieing again will no longer kill you. Changed the predator Missile Better Hud that works on all resolutions. You can now upgrade the RPG Airdrops are back since the revive works now. And lots of other changes I can't remember[/spoiler:zs4oyrac]
V1.8.1 Changes [spoiler:zs4oyrac]Fixed Parent Script Variable Error Removed the XP Hud but you still earn XP And other small changed.[/spoiler:zs4oyrac]
How to load the mod: Client:Put in console fs_game mods\ai2;vid_restart Server:Put in to the launch parameters this +fs_Game mods\ai2 so it should look like this iw4.exe +set party_maxplayers 8 +set net_port 24906 +fs_Game mods\ai2 +exec yourconfig.cfg +map_rotate
Credits: [115]Death or Zombiefan564 Rendflex Yomato [115]YoDaddy
Server Config: Recommended that you use this if you are going to host a server.
Код
// --- QUERY INFORMATION -------------------------------- set sv_hostname "Server Name"
// --- NON-GAMEPLAY CONFIGURATION ----------------------- set rcon_password "password" // password for rcon, empty = disabled set privateMatch_serverPassword "" // game password, leave empty for a public game
set sv_maxPing "300" // maximum ping, any higher and players will get kicked
set g_inactivity "0" // time in seconds before a player gets kicked if not moving set g_inactivitySpectator "0" // time in seconds before a spectator gets kicked
set g_logSync "1" // 1 = always flush games_mp.log, 0 = only flush on game end set g_log "games_mp.log" // game log file
set aiw_sayName "^7Overloard" // name server-side 'say' commands show up as
// --- BASE GAME CONFIGURATION --------------------------ed
set scr_thirdperson "0" // third-person mode set scr_game_hardpoints "1" // killstreaks, 1 = on set scr_game_perks "1" // perks, obviously set scr_game_spectatetype "2" // by request?
// --- Mod Configuration ------------------------------- set g_speed "190" // Sets the moving speed at witch the player moves at set g_hardcore "1" // Sets to remove the hud I highly recommend to put this to 1 because if you put it to 0 it messes up the hud set scr_diehard "1" // Sets to revive set g_ScoresColor_Allies "0 1 0 0" // Chat Color set g_TeamColor_Allies "0 1 0 0" // Chat Color set scr_teambalance "0" // Sets player balance do not change this or it will mess everything up set scr_war_timelimit "0" // Timelimit please put at 0 set scr_war_scorelimit "0" Scorelimit please put at 0 set scr_war_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds set scr_war_waverespawndelay "0" // wave spawning, might be more 'tactical' set scr_war_numlives "0" // number of lives set scr_war_promode "0" // unknown set scr_war_roundlimit "1" // maximum amount of rounds set scr_war_winlimit "1" // amount of wins needed to win a round-based game set z_dedicated "1" // Sets if dedicated server if not set to 0 usually to 1 since you are hosting a server it just disables slowmo and custom sounds set z_money "500" // Sets starting money default: 500 set z_endgame "1" // Sets if everyone dies game restarts should be left on set z_find "1" // Used in development only do not change // --- Killstreaks Configuration Section --------------- set z_25 "25" // Sets when to say the player has a 25 killstreak or whatever number this is set to set z_predator_missile "50" // Sets the amount of kills to get a Predator Missile default: 50 set z_random_1 "75" //Sets the amount of kills to get a Random Killstreak default: 75 set z_sentry "100" //Sets the amount of kills to get a Sentry Gun default: 100 set z_airstrike "125" //Sets the amount of kills to get a Airstrike default: 125 set z_random_4 "150" //Sets the amount of kills to get a Random Killstreak X4 default: 150 set z_sub "175" //Sets the amount of kills to get a Sub Team default: 175 set z_vision "250" //Sets the amount of kills to get a Vision Restorer default: 250 set z_super "275" //Sets the amount of kills to get a super Airstrike default: 275 set z_lmg "300" //Sets the amount of kills to get a LMG Team default: 300 set z_overwatch "400" //Sets the amount of kills to get a Overwatch default: 400 set z_nuke "650" //Sets the amount of kills to get a Tactical Nuke default: 650
// --- AUTOMATED ROTATION ------------------------------- set sv_mapRotation "gametype war map mp_afghan gametype war map mp_estate gametype war map mp_abandon gametype war map mp_nightshift gametype war map mp_rust gametype war map mp_trailerpark gametype war map mp_boneyard gametype war map mp_quarry gametype war map mp_compact gametype war map mp_underpass gametype war map mp_highrise gametype war map mp_strike gametype war map mp_derail gametype war map mp_terminal gametype war map mp_brecourt gametype war map mp_subbase gametype war map mp_checkpoint gametype war map mp_favela gametype war map mp_invasion gametype war map mp_vacant gametype war map mp_storm"
Научился говорить — значит, вырос. Научился молчать — значит, поумнел.